Flynn grew up in the slums of District Central. His mum was a washerwoman and died of TB when Flynn was twelve. After that, Flynn quit school to keep his dad company at work– an extra pair of small hands comes in useful in the field of “acquisitions”, especially when it’s preferable to acquire other people’s possessions with as little fuss as possible. With a bit of training, Flynn soon became an expert…well, thief. His dad wound up in jail before long, leaving Flynn to run the family business. He moved out of District Central soon afterwards – their association was far too well known. He drifted around the Circle for a few years, picking pockets to earn his keep, and generally staying out of trouble.
Flynn is a survivor. He’ll do what he needs to do in order to get from today into tomorrow. He is ruthlessly unsentimental, but secretly wishes he wasn’t. When he was offered a chance to slip out of the criminal world, he grabbed it with both hands – telling himself it was simply because the long term prospects were better. Truthfully, he was getting tired of dodging the law.
At this point, Flynn has been a “civilian” for over two years. He is twenty six years old, and still harbours a deep suspicion of authority. In fact, he harbours deep suspicions of most people, and always sleeps with one eye open.
Few people get a chance to know Flynn as more than a casual, forgettable acquaintance. He would rather remain clear of emotional ties, and deceives himself into thinking that he has succeeded. Where he feels attachment, he is prone to sudden, extravagant gestures of affection, which he will afterwards downplay in significance – to save himself and the recipient from embarrassment.
Flynn's loyalty may be difficult to earn, but it is well worth having. He still carries a kernel of guilt over abandoning his father in prison, and once you've earned his respect he works overtime to try and make up for his previous shortcomings.